30 October 2010

GAMES IN THE TEACHING /LEARNING OF LANGUAGE

Playing games is one of the exciting activities children need to get involved in most of their time. Teachers can make use of games as they can make children learn subconsciously.
Games allow learners to play and learn . It is enjoyable and create active co-operation among children. The pupils can be presented with formal and informal atmosphere to participate. Games redeemed boredom ,increase opportunity for talking ,not demand pupils' mental capacity and make teacher pupils into more intimate relationship.
The structures of games include vocabulary which can use supermarket ,pharmacy ,butchery etc and spelling games in the form of crossword puzzle,target and ladder games.
When playing the game the child may asked 'What is my line of trade is that ,for example pharmacist,sales ,police ,manager ,driver or farmer. Using the flashcard written the the child may say "I am a ..."
The pupils can play miming games without objects ,by imitating activities. They can also play bus games to make prepositions or giving direction games saying or listening to commands. Like halfway down,towards this way ,east way ,using a map ,road signs etc.
The children can make telephone conversation by listening or speaking as they are learning the process of a telephone call.
A film script can help them how to use tendative language and learning vocabulary.
Eliminating suspects ,the teacher can plan such games where can brings in the classroom picture of criminals ,police officers ,thieves and use them to make description of suspects using descriptive words.
When selecting specific games the teacher must take into considerations the average age of the learners ,the teacher pupil ratio and the instructional media to be simple to them when using them to play.
The methods of instruction must be clear and straight forward before children follow them. It is recommended that the teacher gives instructions three or four times in trials before children get into the game.
These days there are children's personal computers with lots of educative electronic games and music which the teacher can recommend and encourage parents to buy one for their child to use even at home whilst doing homework or playing.
The major setbacks associated with use of games in learning and teaching situations includes the fact that games are more exciting so most of children easily lost the focus of learning as they are lured to playing the game and can easily become uncontrollable . The concepts may be overshadowed by the games,if rules are unclear gaming maybe waste of time .

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